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 rs2dv 2nd release.

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Datzmark
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Posts : 120
Points : 264
Join date : 2009-05-08
Age : 27
Location : My Computer

PostSubject: rs2dv 2nd release.   Fri Jun 26, 2009 10:47 pm

Here's the 2nd release of my rs2 server framework.
This one supports multiplayer, chat, movement, and map loading. Source is pretty self explanatory.

It's been tested with >350 players on concurrently with no problems. Feature-wise it's pretty bare, so you'll have to add that yourself. I don't know how rs2 works so I can't really add anything.

In terms of scalability, this thing wipes the floor with any winterlove based server. Anyone looking to do some real coding should definitely use this base. No more fucking about with client.java and huge switch statements.

Download at:
http://uppit.com/VG2TD7 (thanks to surfer25)
http://telenubby.zzl.org/dl/RS2DV_2nd_Release.zip (thanks to TeleNubby)
http://evil.gotdns.org/servers/rs2dv.rar (Hosted on Evil_'s computer, only works when he's online, he's on most of the time)

Included scripts for running + building (linux and windows), a readme, the source, and the required libraries.
Changed 26th Dec:
- Added a few convenience methods.
- Added running with ctrl held down in the client (thanks Lothy).
- Added range checks for PlayerAppearance.
- Added a scripting configuration system, which was more something fun than something actually useful. The example scripts are in etc/
Changed 26th Dec #2:
- Fixed a bug with ctrl + running
- Added xstream to the library for persistence, and net.varek.rs2d.io.XMLPersist


Again I state: This is not a completed server, just a beautiful framework.

Creds to Varek <--- 100%

even Datzmark gives Creditz Smile
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Resistance



Posts : 149
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PostSubject: Re: rs2dv 2nd release.   Sat Jun 27, 2009 1:48 am

Awesome, xD!
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